Knights of the Old Republic 2 Sith Lords Box Art
- "It does not affair where we go. It is not the destination that matters. It is the journey."
- ―Kreia
Star Wars: Knights of the Quondam Commonwealth 2: The Sith Lords is the sequel to Star Wars: Knights of the Erstwhile Republic, which was widely regarded equally a major commercial and critical success. The original game, however, was developed past a different company, BioWare. According to the game's producers, the change of developers was primarily due to BioWare'due south occupation with other titles, such as Jade Empire and Dragon Age. BioWare is understood to take recommended Obsidian Entertainment equally an alternative programmer, having worked with many of Obsidian's key members when they were part of the now-defunct Black Isle Studios. The Sith Lords was constructed using an updated version of the original Knights of the Former Commonwealth Odyssey engine, which Obsidian obtained from BioWare.
Contents
- 1 Conception
- 2 Plot summary
- 3 Opening crawl
- 4 Major characters
- 4.1 Meetra Surik
- 4.two Darth Sion
- 4.3 Darth Nihilus
- 4.4 Kreia
- iv.five Atton Rand
- four.6 Bao-Dur
- 4.7 Mical (Disciple)
- 4.8 Visas Marr
- four.ix Mira
- 4.10 G0-T0 (Goto)
- 4.xi T3-M4
- 4.12 HK-47
- 4.thirteen Canderous Ordo (Mandalore)
- 4.xiv Brianna (Handmaiden)
- 4.15 Hanharr
- iv.16 Atris
- v Synopsis
- 5.one Escape from Peragus
- v.ii Refuge on Telos
- 5.3 Hidden Academy
- 5.4 Nar Shaddaa
- 5.v Dxun
- 5.6 Iziz
- v.vii Dantooine
- five.viii Render to Dxun
- five.ix Render to Iziz
- v.10 Korriban
- 5.11 Eyes of the Exile
- 5.12 Admission of Atris
- v.xiii The Battle of Telos
- 5.14 Exile of the echoes
- vi Credits
- vi.1 Vocalization cast
- 6.two Crew
- 6.iii Art
- six.4 Programming
- 7 Appearances
- 8 Continuity
- 8.1 Alternative stories
- 8.two Sequels
- nine Backside the scenes
- 9.1 Game mods
- 10 Sources
- xi Notes and references
- 12 External links
Conception [ ]
- "The first story typhoon was pretty terrible, mostly because nosotros weren't allowed to play K1 before drafting information technology, so we really knew nothing about the first game and were writing in the dark (Revan who?)."
- ―Chris Avellone, Pb Designer for The Sith Lords at Obsidian Entertainment, talking about story evolution
Official logo
Development of The Sith Lords began at approximately the aforementioned time that the original Knights of the Erstwhile Republic was released for the Xbox, on July 15, 2003. From the beginning, the product team had decided that the general atmosphere of the universe would be much darker than in Knights of the One-time Republic and that the situation for the Jedi would be grim.[7] Chris Avellone, Lead designer for the project, felt that it would be a challenging job to create a sequel to what he felt was an amazing story that BioWare had adult for the original Knights of the Old Democracy and that there would exist a lot of pressure created for the squad. He began with determining what was considered fun in the gameplay elements and what kind of story would take to be developed to complement those elements. The next step was to lookout every Star Wars moving-picture show, read every book and comic book near the Expanded Universe and even sitting through The Star Wars Holiday Special. To him, information technology was vital to understand what adventures had already been created, the parameters of the European union, and which bad ideas it was prudent to stay away from. Only and so did he feel information technology was time to look at the overall vision of the project.[8]
The kickoff stage involved distinguishing the graphic symbol, or the hero's motivation, from player motivation and how the story would develop to integrate the two. In The Sith Lords, the graphic symbol was a disgraced veteran of the Mandalorian Wars who was the last known Jedi in the galaxy and the target of dark side assassins who were adamant to eradicate all Jedi. Certain circumstances had severed the hero'southward connexion to the Force, simply the character was being given a gamble to slowly regain that connection and rediscover what it meant to be a Jedi or Sith. The actor motivation involved providing the teasers that would stimulate the player into wanting to continue the game and encourage the player to explore the story and locations fully. For example, this could have been accomplished by revealing critical data, introducing a new companion or acquiring new special abilities. It was felt that each stage of the game should ask and answer the question "Why should the histrion care?"[8]
The following phase involved devising the critical story points and filling in the story to link those points together. The purpose was to throw the player for a loop, but let enough foreshadowing then that the player would stay interested. After the overall story had been developed, the game outline was divided up between the designers who would then go almost filling in the details of their particular section of the storyline.[viii]The main goal was to requite the player high adventure, lots of alien races and new worlds to visit. The development team as well wanted to create a story that would pull the player into seriously thinking about the difference in using the Strength for good and evil and the consequences of those deportment.[3]
Plot summary [ ]
The game takes place approximately five years afterwards the conclusion of the first game, and during the times of the Dark Wars, and focuses on a mostly different ready of characters. The conclusion of the get-go game varied depending on the choices of the player, with either the light side or dark side of the Force emerging triumphant—at the beginning of The Sith Lords, players specify which of these outcomes they wish the sequel to follow. Regardless of how the original game ended, nevertheless, the beginning of The Sith Lords sees the Sith having almost completely destroyed the Jedi Order. The character whom the player takes command of is a Jedi Knight banished from the Society after she/he went to fight in the Mandalorian Wars. The Sith believe him/her to be the last remaining Jedi, though in the beginning known simply as the Exile or Jedi Exile by characters in the game due to a customizable name.
Among the characters who join the main character are Kreia, who acts as a mentor to the Exile; Mira, a bounty hunter (she only joins if the player is calorie-free-side aligned on Nar Shaddaa); Hanharr, a Wookiee bounty hunter (he joins only if the thespian is dark-side aligned on Nar Shaddaa); Atton Rand, a erstwhile elite operative for the Sith during the Jedi Civil State of war who turned to smuggling later leaving the Sith, having found out that he was Force-sensitive (Atton is the love interest of a female Exile); Bao-Dur, a Zabrak engineer; Brianna, an Echani Handmaiden (she only joins if the Exile is male and is one of the two love interests of a male Exile); Mical, a former Jedi Initiate turned historian (another love interest for a female person Exile); Visas Marr, a Miraluka Dark Jedi apprentice to Darth Nihilus (she is the other honey interest of a male Exile); and G0-T0, an interrogation droid. Several characters featured in the first game are also brought into this sequel, and a few can join the main character's party: T3-M4, an astromech droid; HK-47, an assassin droid; and Canderous Ordo (as Mandalore the Preserver), a Mandalorian. Enemies include Darth Sion, a Sith Lord with a shattered body, held together with the Forcefulness and Darth Nihilus, a being of hunger that fed on Force-sensitive energy. The new planets which the character may visit include Telos IV, the environmentally destroyed home of Carth Onasi; Nar Shaddaa, the Smugglers' Moon; the planet of Onderon; Onderon's jungle moon Dxun; and Peragus II. Korriban and Dantooine, which likewise appeared in the original KotOR, are also revisited. The Ebon Militarist, the ship used past the main character in the first game, one time over again is the master method of transportation.
Opening crawl [ ]
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Major characters [ ]
This is based on the canonical female light side version of the game.
Meetra Surik [ ]
Meetra Surik
Meetra Surik (also known as the Jedi Exile) is the protagonist of Knights of the Old Republic Ii: The Sith Lords. Ten years before the events of the story, Surik fought as a Jedi General alongside Revan during the Mandalorian Wars. At the climactic Boxing of Malachor V, she activated the Mass Shadow Generator, which caused over a thousand instantaneous deaths. Although this result concluded the war, the trauma of sensing so many deaths through the Forcefulness caused Surik to instinctively sever her connexion to the Force, and she was subsequently banished from the Jedi Order. After wandering the periphery of the galaxy for a decade, Surik is fatigued into the conflict betwixt the Republic and the Sith. Gathering companions and healing the dying Jedi Social club in her journey, Surik ultimately eliminates the Lords of the Sith Triumvirate, encountering the shadows of her past along the way and conquering her inner demons. She eventually defeats Kreia in the Trayus Cadre on Malachor 5, thus ending the threat she posed.
Darth Sion [ ]
Darth Sion
Darth Sion (also known as the Lord of Hurting) is one of the three Sith Lords of the Sith Triumvirate. Formerly a warrior serving under Exar Kun, he was killed in battle during the Neat Sith War. Even so, he resurrected himself past harnessing his hatred through the Force, thereby allowing him to rising from the expressionless whenever he is defeated. His immortality comes at a dandy cost, all the same, because his wounds never heal and he constantly suffers from hurting. During the Jedi Civil State of war, Sion sided with the Sith confronting the Commonwealth and formed the Sith Triumvirate with Darth Traya. However, he betrayed Traya when he believed that she was growing also weak for the Sith, and led his forces on a five-year long extermination of the Jedi. When Meetra Surik returns to the galaxy after ten years of absence, Sion becomes obsessed with hunting her down. She evades him during each encounter. Somewhen, Surik confronts Sion in the Trayus Academy on Malachor V, where she overcomes the Sith Lord and convinces him to abandon his hatred and willingly accept his decease. Sion might take also died willingly as to end his hurting.
Darth Nihilus [ ]
Darth Nihilus
Darth Nihilus (also known equally the Lord of Hunger) is one of the 3 Sith Lords of the Sith Triumvirate. His by life is almost completely shrouded in mystery, apart from the fact that he was a onetime Jedi who fought nether Revan during the Mandalorian Wars. During the catastrophic terminate of the Battle of Malachor Five, the human who became Nihilus miraculously survived Meetra Surik's activation of the Mass Shadow Generator, though the feel left him scarred. The strain of sensing then many deaths through the Force caused Nihilus to require Force energy, and he kept himself alive on the expressionless planet past draining the Forcefulness from whatsoever vessel he came across. This misuse of Force power caused his physical form to degenerate until he has to encase his spirit within his mask and armor in social club to stay live. He was eventually establish by Darth Traya, who trained him and Darth Sion every bit her apprentices. The Sith Triumvirate then led a five-twelvemonth long galactic extermination of the Jedi. Nihilus later aided Sion in overthrowing Traya, and so detached himself from Sion, causing major destruction and taking on an apprentice of his ain, Visas Marr. Nihilus is later lured to Telos Four by Kreia, the former Darth Traya, under the pretense that there are Jedi on the planet for him to consume. He is fatigued into a confrontation with Meetra Surik and a redeemed Marr, who fight him on lath the Ravager and eventually slay him.
Kreia [ ]
Kreia
Kreia is a mysterious old adult female whom Meetra Surik meets in the Peragus Mining Facility after eluding Darth Sion and his Sith assassins. A powerful Force sensitive, Kreia serves every bit Surik'southward mentor through her journey to restore order to the Republic, helping her reestablish her connection to the Strength. While her motives are initially shrouded in mystery, Surik gradually learns of Kreia's origins every bit Revan'due south original main. She was blamed for Revan'south fall after the Mandalorian Wars and banished from the Jedi Order equally punishment. Turning to the dark side, Kreia became Darth Traya, took command of the remnants of Darth Revan's Sith Empire, and formed the Sith Triumvirate. Before she could accept revenge against the Jedi, Kreia was betrayed by her 2 apprentices, Darth Sion and Darth Nihilus, who cut off her connection to the Force. Kreia then takes Surik as her new apprentice, seeing her potential as a wound in the Force to remove the influence of the volition of the Force from sentients, allowing individuals to permit become of their instinctual dependency on the higher power and exist themselves. Her plan succeeds when she is killed past Meetra Surik in the Trayus Core on Malachor V—the Jedi Exile has let her bond to Kreia die, and is freed from the tragedy of Malachor V that echoed throughout her journey thereafter.
Atton Rand [ ]
Atton Rand
Atton Rand is a former Commonwealth soldier who served under Revan during the Mandalorian Wars and Jedi Ceremonious State of war. After the wars, he became a smuggler. At one point in time, he was captured and imprisoned in the Peragus Mining Facility until Meetra Surik frees him. After escaping from Peragus on the Ebon Hawk, Rand travels around the galaxy with Surik as the ship's pilot. Along the journey, Surik learns more than nearly Rand'southward past and his disfavor to the Jedi; he has by experience in killing Jedi. She also discovers that Rand is Force-sensitive and decides to railroad train him to be a Jedi Sentinel.
Bao-Dur [ ]
Bao-Dur
Bao-Dur is a Zabrak mechanical expert from Iridonia. He served under Meetra Surik during the Mandalorian Wars and was responsible for creating the Mass Shadow Generator during the Boxing of Malachor 5. He carries with him the guilt and shame of being ultimately responsible for so many deaths—both on the surface and in the orbiting fleets—when the device was activated to end the battle.
After the war was over, Bao-Dur wanted to use his skills to assistance people as a means of redeeming himself, so he participated in the Republic-sponsored Restoration Project on Telos IV. He meets Surik over again when she crash-lands en route to a Restoration Zone, and decides to follow her around the galaxy. During their travels, Surik discovers that Bao-Dur is Force-sensitive, so she trains him to be a Jedi Guardian.
Bao-Dur has replaced his left arm with an energy-arm that allows him to break through force shields and deal more than damage. He is also accompanied past a small, spherical remote droid which helps him with repairs.
Mical (Disciple) [ ]
Mical
Mical (besides known as Disciple) is a Force-sensitive Human who was briefly trained in the Jedi Enclave on Dantooine as a Jedi youngling. By the time he was ready for further grooming, the Jedi Club had fallen apart due to the Mandalorian Wars and Jedi Civil War, so his training was discontinued. He sought to preserve the Jedi's legacy by becoming a historian and soldier in the service of the Democracy. He too picked up some medical skills.
While exploring the ruins of the Jedi Enclave on Dantooine, Mical encounters Meetra Surik, who is searching for the surviving Jedi Masters. She welcomes him to join her when he offers to apply his knowledge and skills to aid her. Although Mical is initially reluctant to reveal his past, he eventually tells her about his Jedi training and how he met her earlier in his childhood. He accepts her offer to train him over again and becomes a Jedi Consular.
Visas Marr [ ]
Visas Marr
Visas Marr is a Miraluka, a race of Force-sensitives who can "see" through the Strength, only are otherwise effectively bullheaded. During the Dark Wars, the Jedi Society tried to hold a coming together on Katarr (Marr's homeworld), hoping that their presence would be masked past the Miralukas' strong Forcefulness sensitivity. However, the meeting was disrupted when Darth Nihilus showed upward and used his Forcefulness drain to destroy all life on Katarr. Marr, the sole survivor, was taken prisoner by Nihilus, who forced her to get his amateur.
As Meetra Surik rebuilds her connexion to the Force, Nihilus senses her growing presence and sends Marr to hunt down and impale her. Marr ambushes Surik on the Ebon Hawk but Surik defeats her and spares her. Impressed by Surik'south skill and her perceived destiny, Marr abandons the dark side and pledges allegiance to Surik.
Mira [ ]
Mira
Mira is a Human being female person raised and trained by the Mandalorians, who destroyed her home and enslaved her during the Mandalorian Wars. She lost her adopted family when the Mass Shadow Generator was activated during the Battle of Malachor 5. Afterward the battle, she ended up on Nar Shaddaa, where she became a bounty hunter. During this fourth dimension, she got into a conflict with the Wookiee bounty hunter Hanharr, who relentlessly tries to hunt downwards and kill her.
Afterwards Meetra Surik arrives on Nar Shaddaa, Jedi Master Zez-Kai Ell secretly engages Mira to protect Surik from the other compensation hunters, who are seeking to collect Goto's compensation on Jedi. When Visquis, the local Exchange dominate, tries to lure Surik into a trap, Mira knocks out Surik and goes in place of her. However, she gets captured by Visquis, who forces her to fight Hanharr in the arena. She defeats Hanharr and leaves him evidently dead before escaping. She then joins Surik's companions in rescuing Surik from G0-T0'due south yacht and accompanies Surik on her quest after that. Surik discovers Mira'southward Force sensitivity later and trains her to exist a Jedi Sentinel.
G0-T0 (Goto) [ ]
G0-T0
G0-T0 is a planning droid created past the Aratech Repulsor Company to assist in rebuilding the Republic afterwards the Jedi Civil War. After some time, the droid constitute itself unable to follow both of its directives—rebuild the Republic and follow all Republic laws—at the same time, then it chose to follow only the erstwhile. Information technology set up a smuggling ring on Nar Shaddaa and pretended to be a proxy for a man called Goto, who does not exist in reality and appears only in holograms.
G0-T0 placed a bounty on live Jedi with the intention of getting them to help rebuild and stabilize the Democracy. However, the bounty hunters misinterpreted G0-T0's intentions and simply killed Jedi. G0-T0 besides reactivated a hidden HK Manufacturing Institute on Telos Iv which started producing HK-l series assassin droids to hunt and kill Jedi.
When Meetra Surik comes to Nar Shaddaa, she is captured and taken on lath G0-T0's yacht, where the droid reveals its plans for the Republic and asks for her help. After Surik escapes, G0-T0 presents itself on the Ebon Hawk equally "Goto's gift" and insists on accompanying Surik and watching her stabilize Telos, Dantooine, and Onderon. Surik later deduces that "Goto" is in fact a droid pretending to exist a person.
T3-M4 [ ]
T3-M4
T3-M4 is a utility droid which accompanied Revan on his search for the Star Forge. Subsequently the Battle of Rakata Prime, Revan left for the Unknown Regions and gave T3-M4 special instructions to seek any Jedi for help if they lost contact with each other.
Five years later, T3-M4 finds an injured Meetra Surik on board the heavily damaged Ebon Militarist. Information technology manages to repair and navigate the transport to the nearby Peragus Mining Facility. Afterwards Surik awakens in the medical bay, T3-M4 helps her proceeds access to the fuel depot earlier it is attacked and disabled by a HK-50 assassin droid. Surik saves T3-M4 and they escape from Peragus together just before the organisation is destroyed. Since and then, T3-M4 has remained in Surik's team and followed her on her journey beyond the galaxy.
HK-47 [ ]
HK-47
HK-47 is an assassin droid created past Revan afterward the Battle of Malachor Five to electrocute his rivals. The droid was damaged and captured on a mission shortly before Revan was captured and rehabilitated past the Jedi Society. HK-47 reunited with its master on Tatooine after and accompanied him on his search for the Star Forge.
Some time after Revan left for the Unknown Regions, HK-47 was damaged and left on lath the Ebon Hawk, which eventually comes into the possession of Meetra Surik and her companions. Surik repairs HK-47, who recognizes her as its new primary and follows her around the galaxy.
Canderous Ordo (Mandalore) [ ]
Canderous Ordo as Mandalore
Canderous Ordo (also known equally Mandalore) is a Mandalorian who fought in the Mandalorian Wars confronting the Commonwealth. He joined a redeemed Revan on his quest for the Star Forge and fought at the Battle of Rakata Prime against Darth Malak.
Later the Jedi Civil War ended, Ordo claimed the position of Mandalore (leader of the Mandalorians) with Revan's assistance. He built his base on the forest moon of Dxun and started working on reuniting the scattered Mandalorian clans and rebuilding Mandalorian power.
When Meetra Surik is forced to state on Dxun en route to Onderon, she comes across the Mandalorian base and meets Mandalore. Mandalore promises to help her secure passage to Iziz if she tin show herself worthy. Surik manages to impress the Mandalorians through her achievements on Dxun and earns their respect. In render, Mandalore keeps his give-and-take and accompanies her to Iziz to find Jedi Primary Kavar. Subsequently that, he decides to join Surik on her quest to reunite the surviving Jedi and defeat the Sith.
Brianna (Handmaiden) [ ]
Brianna (Handmaiden)
Brianna (also known as Handmaiden) is a Human-Echani female who served as a handmaiden to Jedi Principal Atris at the undercover Jedi academy on Telos 4. She has 5 Echani half-sisters, who also serve as Atris'south handmaidens.
When Meetra Surik arrives at Citadel Station, Atris sends Handmaiden to steal the Ebon Hawk and lure Surik to the academy. Surik shows up and convinces Atris to join the fight confronting the Sith and notice the other surviving Jedi Masters. Earlier Surik leaves, Handmaiden speaks to her and expresses her involvement in the means of the Jedi.
If the player sets Surik equally a male person graphic symbol, Handmaiden will sneak on board the Ebon Hawk and accompany him on his quest. After gaining sufficient influence with Handmaiden, the player can train her to be a Jedi Guardian.
Hanharr [ ]
Hanharr
Hanharr is a Wookiee male from Kashyyyk. A ruthless hunter and fell sociopath, he slaughtered his entire village in cold blood, assertive that this would prevent them from being enslaved by the Czerka Corporation. He somewhen ended upwardly on Nar Shaddaa and became a bounty hunter. He besides got into a conflict with Mira.
When Meetra Surik arrives in Nar Shaddaa and is about to walk into a trap set past Visquis, the local Substitution boss, Mira knocks out Surik and goes in place of her. Visquis captures Mira and forces her to fight Hanharr in the loonshit. She defeats Hanharr and leaves him apparently dead. Hanharr is secretly revived by Kreia, who manipulates him to do her bidding. He appears for the final time on Malachor 5, where he fights Mira again and dies by her hand (although she can cull to spare him).
If the player sets Surik as a dark side character, Hanharr will impale Mira and bring together Surik'southward party.
Atris [ ]
Atris
Atris is a Jedi Main who served every bit a fellow member of the Jedi Quango during the Mandalorian Wars and Jedi Civil War. She was deeply committed to the Jedi Code and felt betrayed when Meetra Surik defied the Council and followed Revan to fight in the Mandalorian Wars. When Surik returned after the Battle of Malachor V to face the Quango's judgment, Atris was the commencement to condemn her and call for her to be banished.
During the Nighttime Wars, Atris chosen the Jedi to attend a hole-and-corner coming together on Katarr. She then leaked out information nearly the meeting and hoped that doing so would lure the Sith out of the shadows. Still, her programme backfired when Darth Nihilus showed up and used his Forcefulness drain to destroy all life on Katarr—leaving only Visas Marr live.
Atris retreated into seclusion on Telos IV, where she established a surreptitious Jedi academy in the polar regions and recruited the Handmaiden Sisters to be her bodyguards. Gradually and unknowingly, she savage to the dark side as she immersed herself in studying the Sith holocrons she had collected in order to amend understand the ways of the Sith, betraying herself and finer condign a Darth Traya.
When Surik arrives at Citadel Station, Atris sends Handmaiden to steal the Ebon Militarist and lure Surik to the university. She blames Surik for the devastation of Peragus, but later reluctantly accepts Surik'due south offer to assistance her defeat the Sith. She instructs Surik to find the other surviving Jedi Masters and reunite them in the Jedi Enclave on Dantooine.
Synopsis [ ]
(Annotation: This is based on the canonical female light side version of the game. Gender, Force alignment, order of planets visited and other variables can differ depending on the input of the player.)
Escape from Peragus [ ]
Peragus Ii.
In 3951 BBY, iv years after the finish of the Jedi Civil War, Revan'due south send, the Ebon Hawk, emerges badly damaged in the Peragus system, with six passengers on lath: 2 droids that belonged to Revan (T3-M4 and a disassembled HK-47), two other droids (3C-FD and a HK-l assassinator droid), and ii unconscious Humans (Meetra Surik and Kreia). With 3C-FD's assist, T3-M4 manages to dock the ship into the Peragus Mining Facility, where Surik is put into a kolto tank in the medical bay, while Kreia, causeless to exist dead, is placed in the morgue.
Later on regaining consciousness, Surik finds Kreia, who wakes up from her trance. She explores her surroundings and finds a smuggler, Atton Rand, whom she frees from a force cage. The three of them seem to be the but persons live in the entire facility, which is covered with dead miners and itch with set on-programmed mining droids that are "mining" organics. Surik eventually learns that the HK-50 assassin droid is after her because of a bounty placed by the Substitution on living Jedi since the collapse of the Jedi Order. The HK-50 assassin droid, which claims responsibility for all the deaths and damage at the facility, tries to cease Surik from leaving merely she destroys it.
In the meantime, another ship arrives at Peragus: the Harbinger, the Republic capital ship transporting Surik to Telos Iv earlier they concluded up at Peragus. When Surik, Kreia, and Rand—in an attempt to escape from Peragus—board the Harbinger, they detect that the ship has been overrun past the Sith under Darth Sion. As Kreia approaches the Sith Lord in an attempt to distract him, Surik and Rand escape through one of the ship'southward fuel lines.
Meanwhile, when Sion cuts off Kreia's hand with his lightsaber, Surik discovers her newly formed Force bond with Kreia when she unexpectedly feels Kreia's pain through the Force. Surik and Rand continue moving and meet up with T3-M4, which has been disabled earlier by the HK-50 assassin droid. Upon reaching the hangar bay, they board the Ebon Hawk and fend off attacks from Sith troopers. Kreia, who has managed to escape from Sion, catches upwardly with them and gets on board also. Every bit they wing into an asteroid field surrounding Peragus II, the Straw fires at the Ebon Hawk but misses and hits 1 of the asteroids, triggering a series of explosions which completely destroy the mining facility, asteroid field, and the Peragus organization itself.
Refuge on Telos [ ]
Telos Citadel Station.
Using the astrogation charts recovered from the Harbinger, Surik and her companions make their way to Citadel Station, the infinite station orbiting the war-ravaged Telos system. Upon their arrival, they are immediately disarmed and detained past the Telos Security Forcefulness under Lieutenant Dol Grenn for their apparent involvement in the devastation of Peragus—not coincidentally, the main fuel supplier for Citadel Station, without which the station cannot maintain its orbit around Telos. During the investigation, a mysterious woman steals the Ebon Hawk with T3-M4 on board.
Chodo Habat, the leader of the Ithorian herd responsible for the Democracy restoration efforts on Telos, offers to aid Surik restore her lost connection to the Force in exchange for dealing with their rival, Czerka Corporation. Despite Kreia's disapproval, Surik accepts Habat'south offer and protects the Ithorians' interests from Czerka and the Exchange. In return, the Ithorians likewise provide her a shuttle to wing to the surface of Telos IV.
The surface of Telos IV, undergoing restoration later on the Sith bombardment.
En route to the restoration zone on the surface, their shuttle is shot down by a Czerka air defence turret. Surik and her companions manage to crash-land near the Zabrak mechanic Bao-Dur, who served under Surik during the Mandalorian Wars. He has been working with the Ithorians to restore Telos Four after the wars.
Bao-Dur joins Surik and her companions and leads them to an abandoned Republic military base of operations. Along the way, they fight some Czerka mercenaries and cannoks. In one case they are at the base, Bao-Dur points out a breach in the planetary defense arrangement in the polar regions every bit the near likely location of the Ebon Hawk. Surik and her companions then board another shuttle from the base to the polar regions.
Hidden Academy [ ]
The Hidden Academy on Telos.
The shuttle crash-lands on a polar plateau after existence shot downward past 3 HK-fifty assassinator droids. Afterward destroying the droids, Surik discovers a Jedi academy subconscious beneath the plateau.
Upon entering, they are surrounded by the Handmaiden Sisters, who disarm and arrest them. Surik is brought earlier Atris, i of the Jedi Masters who previously exiled her from the Jedi Lodge for defying the Jedi Council'southward guild to stay out of the Mandalorian Wars. Surik offers to help Atris deal with the new Sith threat and detect any surviving Jedi. Impressed that Surik holds no grudge against her, Atris allows Surik to take back the Ebon Hawk and leave with her companions.
When the grouping assembles again on the Ebon Hawk, T3-M4 informs Surik that information technology has secretly downloaded a holorecord of her trial from Atris' archives. It turns out that at that place are four Jedi Masters in hiding—Zez-Kai Ell, Kavar, Vrook Lamar, and Lonna Vash. She decides to find them to hash out a plan of action confronting the Sith and effigy out why she has lost her connection to the Force.
Nar Shaddaa [ ]
The Ebon Hawk on Nar Shaddaa.
Their first stop is Nar Shaddaa, a moon of Nal Hutta. The massive population and large cityscape of the moon makes it easy for anyone to hibernate and lay depression for a while. In her try to observe Jedi Primary Zez-Kai Ell, Surik actively provokes the Exchange past helping the refugees in the Refugee Sector who are being exploited by the Exchange. She and her companions as well fend off some Jedi-hunting bounty hunters and Blood-red Eclipse slavers. At ane point, Surik is ambushed by Visas Marr, a Miraluka assassinator working for the Sith Lord Darth Nihilus. Afterwards defeating Marr, she shows kindness toward Marr, who, in return, pledges allegiance to Surik.
After Surik is lured into a trap in the Jekk'Jekk Tarr and captured past the Exchange boss Goto, the bounty hunter Mira teams up with Surik's companions to infiltrate Goto'south yacht and rescue her. During their escape, Surik and her companions sabotage the yacht'southward cloaking device and expose its position. Goto's rivals and Republic forces seize the opportunity to attack and destroy the yacht, while Surik and her companions escape on the Ebon Hawk. Goto apparently survives and orders his droid, G0-T0, to join Surik's team. Surik later deduces that "Goto" is actually a hologram constructed by G0-T0 to mask its true identity as a Republic planning droid which has gone rogue.
Later returning to Nar Shaddaa, Surik meets Zez-Kai Ell, who answers her questions and teaches her a new lightsaber form or new Forcefulness ability. He also agrees to go to the former Jedi Enclave on Dantooine and expect at that place while Surik continues searching for the other Jedi Masters.
Dxun [ ]
After leaving Nar Shaddaa, Surik seeks Jedi Master Kavar on Onderon. As the Ebon Militarist enters the Onderon system and joins the long queue into the starport on Onderon's capital Iziz, Onderon starfighters under Colonel Tobin open fire at the Ebon Militarist and first a space boxing in a higher place Iziz. The Ebon Hawk suffers heavy damage during the battle and is forced to state on Dxun, ane of Onderon's moons.
While exploring Dxun in search of a manner out, Surik discovers a covert Mandalorian camp deep in the jungle and encounters Canderous Ordo, who has claimed the championship of Mandalore and currently seeks to unite the scattered Mandalorian clans under his leadership. Ordo promises to provide Surik passage to Iziz if she impresses him and his Mandalorian followers. After performing a number of feats, Surik gains the Mandalorians' trust and respect. Only equally Surik is about to exit for Iziz with Ordo on his personal shuttle, the military camp comes under set on by Sith assassins, who are swiftly dealt with by Surik and the Mandalorians.
Iziz [ ]
The walled city of Iziz.
Once Surik arrives in Iziz, she becomes aware of an ongoing political crisis in the capital. General Vaklu has declared martial police and has been rallying back up for a coup against his cousin, Queen Talia. There are besides many people demanding that Onderon secedes from the Republic. The Onderon war machine have also split into two factions, with one side championing Vaklu and the other side remaining loyal to the Queen. Although Ordo wants Surik to back up Vaklu in the power struggle, Surik is more inclined to side with Queen Talia. In the midst of all the political unrest, Surik tracks downwardly Ordo's contact in Iziz, Dhagon Ghent, and learns that he has been arrested equally a suspect for the murder of Captain Sullio. Later Surik helps Ghent clear his name, he arranges for her to see Jedi Principal Kavar, who has been secretly serving every bit an adviser to the Queen.
Surik and Kavar'south meeting at the cantina is cut short when Colonel Tobin and his soldiers testify up to capture Kavar. Earlier fleeing the cantina, Kavar uses Force Stasis to stun Tobin's soldiers and tells Surik that he will contact her later. While Tobin goes off in pursuit of the Jedi Master, Surik and her companions make their way out of Iziz and fight Vaklu's men who try to kill them.
Dantooine [ ]
Dantooine Enclave Sublevel.
Surik leaves Dxun on the repaired Ebon Militarist and travels to the grassland planet of Dantooine, which is however recovering from the Sith attack during the Jedi Civil War. The surviving populace take established Khoonda, a makeshift authorities based in the former Matale residence, under the leadership of their Administrator, Terena Adare. Due to the impairment caused by the Jedi Civil War, many people on Dantooine are suspicious and distrustful of the Jedi, or only any lightsaber-wielding person.
Concealing her Jedi identity, Surik interacts with the local settlers and hears rumors that Adare had met a Jedi. Adare later reveals to Surik that she is in contact with Jedi Master Vrook Lamar because she needs his assistance to protect the settlers; the Khoonda Militia is too small and weak to resist aggression from a group of mercenaries. Adare likewise grants Surik permission to search the ruins of the Jedi Enclave.
After fighting several laigreks in the Enclave sublevel, Surik encounters Mical, a old Jedi Initiate whose training had been disrupted by the Mandalorian Wars. Now a historian and soldier in the service of the Commonwealth, Mical has been sent by Admiral Carth Onasi to protect any Jedi artifacts he can find in the ruins. Mical becomes one of Surik's companions. Surik discovers a datapad in the library which shows that Lamar has been captured by the mercenaries and is being held convict in the crystal cavern.
Surik goes to the cavern and tries to save Lamar by fighting the mercenaries, merely the Jedi Chief reprimands her for acting on impulse. Information technology turns out that he had deliberately allowed himself to be captured then that he can find out how the mercenaries are planning to assail Khoonda; Surik'south "rescue" had complicated matters. Just equally Surik exits the cave, she meets Azkul, the mercenary leader, who asks her to aid them in conquering Khoonda. Surik refuses and fights her way back to Khoonda.
At Khoonda, Surik strengthens the stronghold's defenses by activating droids and security systems, likewise as recruiting more people to bring together the Khoonda Militia, in preparation for an impending assail by the mercenaries. The Battle of Khoonda ultimately ends with the settlers' victory. Afterward the boxing, Lamar answers Surik's questions and teaches her a new lightsaber form or new Force power. Through her courageous deeds, Surik non merely gains the gratitude of the people of Dantooine, merely too restores their faith in the Jedi.
Return to Dxun [ ]
After Surik leaves Dantooine, she receives word from the Mandalorians on Dxun that Jedi Main Kavar has made contact and wants her to encounter him in Iziz. On the same mean solar day, General Vaklu denounces Queen Talia every bit a traitor and declares state of war confronting her. Thus begins the Onderon Civil War.
The Sith, who accept joined the civil state of war on Vaklu'south side, are using the tomb of Freedon Nadd on Dxun every bit their base of operations. Surik's companions join forces with the Mandalorians to launch an assault on the Sith at the tomb and manage to defeat them.
Return to Iziz [ ]
In the concurrently, Surik flies on a salvaged Basilisk war droid into Iziz and participates in the civil war. With back up from forces loyal to Queen Talia, she fights her way up the Heaven Ramp and into the Imperial Palace. In the palace, she teams upward with Kavar and the loyalists to defeat Vaklu'due south forces and their Sith allies. In the throne room, Surik assists Queen Talia in a duel against Vaklu and defeats him; Vaklu is captured and his fate will exist decided by the Queen. This marks the end of the civil state of war.
After the battle, Kavar answers Surik's questions and teaches her a new lightsaber course or new Force power. Then, he leaves for the former Jedi Enclave on Dantooine, where all the missing Jedi Masters are to be reunited. In the meantime, Kreia secretly revives Colonel Tobin, who has been knocked unconscious during the battle, and orders him to deliver a message to Darth Nihilus to go to Telos Four.
Korriban [ ]
Surik's last stop during her search for the missing Jedi Masters is the Sith homeworld of Korriban. While exploring the ruins of the Sith University at the Valley of the Dark Lords, Surik finds the dead torso of the concluding missing Jedi Master, Lonna Vash. She also encounters Darth Sion, and briefly duels him until Kreia telepathically advises her to escape. Surik and so explores the shyrack cave and enters the tomb of Ludo Kressh. In the tomb, she experiences visions of her past, her companions and Revan, and gains a deeper understanding of the Forcefulness.
Eyes of the Exile [ ]
Throughout her journey across the galaxy, Surik regains her connection to the Force and, under Kreia's guidance, starts her journeying toward becoming a Jedi Master. She also learns much about her companions' backstories. After discovering that Rand, Bao-Dur, Mira, and Mical are Force-sensitive, she trains them to eventually class a new generation of Jedi, whom Kreia refers to as the Lost Jedi—the truthful Jedi—disciples of Surik who volition later on form the ground of a new Jedi Order. Surik also learns from Kreia that Revan was Kreia's Padawan at one signal in time, and that he has gone to the Unknown Regions to counter an unseen threat from beyond the Outer Rim.
When the three surviving Jedi Masters—Zez-Kai Ell, Kavar, and Vrook—finally gather at the rebuilt Jedi Enclave on Dantooine, Surik learns from them that the Jedi Quango did not cutting off her connection to the Force. In fact, she did so herself when she created a wound in the Force by activating the Mass Shadow Generator during the Battle of Malachor V; the trauma of sensing and then many deaths through the Force acquired her to instinctively sever her connection to the Forcefulness.
After Surik fails to persuade the Jedi Masters to unite against the Sith, they explicate that the new Sith threat, in the class of Darth Nihilus, had caught them off baby-sit. As Nihilus feeds on the Force, he causes widespread death and destruction to worlds which take a strong connection to the Strength. That was what happened during the Jedi conclave at Katarr when Nihilus showed up and destroyed all the the Jedi who were present, along with the Forcefulness-sensitive Miraluka species by draining the Forcefulness from the planet, although the Miraluka Visas Marr survived.
The Jedi Masters conclude that Surik has regained her connection to the Strength by feeding on the life energy of her companions through her ability to form Force bonds with them. Every bit they are worried that the Exile will, through the Force, lead the Sith to them and eventually cause the death of the Force, they want to strip her of her connection to the Force confronting her will.
At that moment, Kreia appears, berates the Jedi Masters for their arrogance and ignorance, and uses an extreme form of Force drain to make them undergo the same loss Surik felt at Malachor V. Unable to live without the Strength, the three Jedi Masters dice virtually immediately. Although Surik retains her connection to the Forcefulness, she becomes unconscious. In the meantime, the Handmaiden Sisters dash into the Enclave and take Kreia prisoner before delivering her to their mistress, Atris.
Admission of Atris [ ]
When Surik regains consciousness, she finds out from her companions about what had happened, and returns to the Jedi university on Telos IV to detect Kreia. She figures out that the Force bond between her and Kreia is lethal; this meant that if Kreia dies, Surik will dice as well.
In the meantime, Kreia reveals to Atris that she has fallen to the dark side and become Darth Traya. The irony is that Atris, in her attempt to rebuild the Jedi Order and prevent any future Jedi from falling to the ways of the Sith, has been corrupted by her studies of the ways of the Sith. After Kreia exposes her, Atris fully embraces her persona of Darth Traya and admits her autumn to darkness. Kreia so leaves.
Shortly after, Surik shows up to confront the fallen Jedi Master and defeats her. Nevertheless, against Atris's expectations, Surik does not kill her and spares her life instead. Realizing that perhaps she tin can find her true self if she will simply let go of her flawed ideas about the Jedi, Atris awaits judgement at her sanctum of Sith holocrons within the Telos academy. She also tells Surik that the Sith are almost to attack Telos, and that Kreia has left for Malachor 5, where she will wait for the Exile to end what she has begun there.
The Battle of Telos [ ]
The bridge of the Ravager
When Surik arrives at Citadel Station, she sees that the Sith attack has already begun. Along with the Telos Security Force and reinforcements from the Republic, Dantooine and Onderon, Surik and her companions fight the Sith and clear the station of enemy forces.
Surik then teams upwards with Marr, Ordo and the Mandalorians to lath an orbital shuttle and infiltrate Darth Nihilus's ship, the Ravager. Once on board, they constitute proton charges on the ship and head to the bridge to confront the Sith Lord.
During their duel, Nihilus attempts to drain the Strength from Surik in the same way he did to other Jedi, just information technology proves to be his undoing—instead of feeding on Surik'southward connexion to the Force, he is weakened past the echoes of the wound in the Force that she carries with her. With Marr helping to distract the Sith Lord, Surik ultimately defeats Nihilus and claims his mask. Surik and her companions then escape from the Ravager just before it blows up. The remaining Sith forces either flee or are destroyed, thus bringing an terminate to the battle.
Upon Surik's render to Citadel Station, Admiral Carth Onasi has a private meeting with her, during which he relates to her the story of how he met Revan, and enlists her assist in finding Revan in the Unknown Regions. After Surik leaves, Onasi meets Bastila Shan and talks to her about Revan.
Exile of the echoes [ ]
The Trayus Cadre, office of the Trayus Academy and the location of the final confrontation betwixt Meetra Surik and Kreia.
Surik and her companions travel to Malachor V, where the war-torn planet'due south unstable environs causes the Ebon Militarist to crash. Surik navigates her way on pes across the planet's inhospitable landscape and reaches the Trayus Academy.
In the Trayus Academy, Surik defeats the Sith forces and duels Darth Sion. Despite the Sith Lord's regenerative abilities, Surik convinces him to let go of his pain and willingly have death, thus ending his immortality.
Surik then confronts Kreia in the Trayus Core. Kreia refuses redemption and forces Surik to either kill her, to let get of the echoes of Malachor V, or be killed and permit expiry to swallow the milky way. Kreia is ultimately defeated by the Exile.
Upon her defeat, Kreia gazes into the future, revealing the future of Surik'south companions, of the planets they had visited, of the Mandalorians, and of the Republic. She also says that Revan came to Malachor V afterwards the Mandalorian Wars and again after the Jedi Ceremonious War, and that he has discovered testify of the "Truthful Sith," whom he has gone to fight "in his ain fashion."
Meanwhile, on Malachor Five'southward surface, Bao-Dur'south remote powers upwardly and reactivates the Mass Shadow Generator despite G0-T0's try to stop it. As Malachor 5 collapses upon itself one time again, the Ebon Hawk arrives in time to save Surik while Kreia plunges to her death in the Trayus Core. Surik then heads off to the Unknown Regions in search of Revan.
Credits [ ]
Voice cast [ ]
Crew [ ]
- CEO and Executive Producer - Feargus Urquhart[10]
- Producer - Chris Parker, Michael Gallo[9]
- Lead Designer - Chris Avellone[ten]
- Design Team - Ferret Baudoin, Michael Chu, Tony Evans, Scott Everts, John Morgan, Kevin Saunders, David Maldonado[10]
- Composer - Mark Griskey[11]
Art [ ]
- Lead Creative person - Aaron J. Meyers[9]
- Art Team - Aaron Brown, Trent Campbell, Doug Cope, Tim Cox, David Espinoza, Mustazar Essa, Lucas Feld, William Harper, Edward Lacabanne, Brian Menze, Dennis Presnell, Glenn Price[nine]
- Boosted Concept Art - T.J. Frame, Chris Appelhans[9]
- Additional Modeling and Texturing - Robert Giampa[9]
Programming [ ]
- Lead Developer - Chris Jones[9]
- Programming Team - Adam Brennecke, Anthony Davis, Jay Fong, Frank Kowalkowski, Ben Ma, Dan Spitzley, Richard Taylor[9]
Appearances [ ]
An asterisk ( * ) indicates a character who is essential to forwarding the game's plot. Two asterisks ( ** ) denote a character whose kickoff appearance or mention was elsewhere in Star Wars continuity.
Continuity [ ]
Alternative stories [ ]
If the thespian chooses to follow the dark side, they can throw Kreia into the core of Malachor Five and presume the throne of headmistress of Trayus University. Meanwhile, G0-T0 destroys Bao-Dur's remote and deactivates the Mass Shadow Generator, keeping the planet intact.
Sequels [ ]
Both Obsidian and LucasArts have expressed a desire to notwithstanding again aggrandize upon the franchise, LucasArts' representatives stating they take no intention of abandoning Knights of the Old Republic. Star Wars: Knights of the Quondam Republic iii was in development, but was cancelled sometime in 2004 due to a difficult period for LucasArts. In March 2007, news of a spin-off was made official when "Aristotle," owner of a Knights fansite, interviewed several staff members of LucasArts.
Later in the year, Electronic Gaming Monthly reported in the rumors section of their May 2007 issue that BioWare had hired an online team for work on a massively multiplayer online office-playing game based on the Knights of the Sometime Republic series.[12] The game, Star Wars: The Old Republic, was finally and officially announced in July 2008 by EA CEO John Riccitiello.[13] It was finally released December 20th, 2011,[fourteen] and was generally well received by the critics.[15]
Behind the scenes [ ]
In June 2009, in Kotaku Australia interview Chris Avellone revealed the "true Sith" planned to be remnants of Naga Sadow's Sith Empire, "orchestrating the plummet of the Republic from behind the scenes, interfering with primal events to cause echoes through the Force and exit it ripe for invasion – hopefully without a shot fifty-fifty beingness fired."[xvi]
Although the game did let the game graphic symbol be named freely, The Old Republic: Revan—Drew Karpyshyn novel released November 2011—did reveal her canonical name to be Meetra Surik, and appearance that didn't match any of the bachelor female person appearances on the game.[17]
On July 21st 2015, over x years later the original release of The Sith Lords, Aspyr Media released a port of the game for both Mac and Linux.[v] Aspyr as well added several new features to the game including:
- 37 Achievements for both Steam and Game Middle[18]
- Gamepad support
- Support for widescreen and native resolutions, including Retina/4k/5k resolutions
- Steam Cloud saves (Steam only)
- Steam Workshop support (Steam just)
- A number of bug fixes.
These features were also passed onto the PC Windows version.[nineteen]
Game mods [ ]
Considering of the flexibility of the game's Odyssey game engine, The Sith Lords is often a field of study of modding in the gaming community. A number of modding groups have attempted to recreate and restore missing or cutting content left in the game files.
Team Gizka'due south project was the outset of these, founded in 2004 to promise restored content and save the cutting M4-78 Droid planet. In early 2008 their projection reached airtight beta stage. Other modders, using the handles DarthStoney and Zbyl, created a restoration mod inspired past Team Gizka which accomplished all of Team Gizka's initial goals, including a restored HK factory and various bug fixes. As of belatedly 2010, the Squad Gizka site was disbanded.
Between 2009 and 2014, a total-calibration modern known as The Sith Lords Restored Content Mod saw several releases that restored most of the cut content.[20]
Sources [ ]
Notes and references [ ]
- ↑ 1.0 1.1 i.2 1.three 1.4 1.5 one.vi 1.7 ane.8 one.9 Star Wars: Knights of the Former Republic Ii - Rising of the Sith Lords. Gamespot. Archived from the original on Jan seven, 2018.
- ↑
Star Wars: Knights of the Old Republic Ii — The Sith Lords Will Be Reborn on Mobile on StarWars.com (backup link) - ↑ iii.0 iii.1 Star Wars Knights of the One-time Democracy Ii: The Sith Lords Developer Interview 2 (Video) (2004-05-08). Gamespot. Archived from the original on July 7, 2009.
- ↑ Star Wars Knights of the Erstwhile Democracy 2. classification.gov.au. Australian Classification Lath. Archived from the original.
- ↑ v.0 five.i v.ii Looney, Russ: Knights of the Onetime Commonwealth Sequel Comes to Mac and Linux (2015-07-21). blog.gameagent.com. GameAgent. Archived from the original on July 26, 2015.
- ↑ The New Essential Chronology dates the events of Star Wars: Knights of the Old Republic Two: The Sith Lords to 3951 BBY.
- ↑ Star Wars: Knights of the Former Commonwealth Two: The Sith Lords Programmer Interview (2004-05-04). gamespot.com. GameSpot. (backup link not available)
- ↑ 8.0 8.one 8.2 Star Wars Knights of the Old Commonwealth II: The Sith Lords Designer Diary #2 (2004-10-01). gamespot.com. GameSpot. Archived from the original.
- ↑ nine.00 9.01 9.02 9.03 nine.04 9.05 9.06 9.07 9.08 9.09 9.ten 9.11 9.12 9.thirteen 9.fourteen 9.15 9.xvi 9.17 nine.xviii nine.nineteen 9.20 9.21 9.22 9.23 9.24 9.25 ix.26 9.27 9.28 ix.29 9.30 9.31 9.32 9.33 ix.34 9.35 nine.36 9.37 9.38 ix.39 9.40 ix.41 ix.42 nine.43 9.44 9.45 ix.46 9.47 9.48 9.49 9.fifty 9.51 ix.52 9.53 9.54 9.55 9.56 9.57 9.58 9.59 9.60 Star Wars: Knights of the Sometime Commonwealth II: The Sith Lords credits
- ↑ ten.0 10.i 10.2 Star Wars KOTOR Ii - Tech Info. gamespot.com. GameSpot. Archived from the original on April 17, 2006.
- ↑ Larn More About Mark Griskey and His Past Compositions. griskey.com. Mark Griskey Music, Inc.. Archived from the original on April 30, 2020.
- ↑ KOTOR MMO in development? (2007-04-25). computerandvideogames.com. Computerandvideogames.com. Archived from the original on April 25, 2007.
- ↑ Thorsen, Tor: E3 2008: EA CEO confirms KOTOR MMO (2008-07-17). gamespot.com. GameSpot. Archived from the original on Feb 28, 2009.
- ↑
Global Launch for The Old Commonwealth on The Old Democracy 'south official website (fill-in link) - ↑ Star Wars: The Onetime Democracy for PC Reviews. metacritic.com. Metacritic. Archived from the original on Dec 28, 2019.
- ↑ Question Time: Your Interview With Chris Avellone (2009-06-03). kotaku.com.au. kotaku.com.au. Archived from the original on June 7, 2009.
- ↑ The Onetime Republic: Revan
- ↑ STAR WARS™ Knights of the Old Democracy™ Ii - The Sith Lords™. store.steampowered.com. Steam. Archived from the original on February 13, 2020.
- ↑ Looney, Russ: FAQs: Star Wars: Knights of the One-time Commonwealth II – The Sith Lords (Mac/Linux) (2015-07-21). blog.gameagent.com. GameAgent. Archived from the original on Apr eleven, 2016. Url accessed on July 25 2015
- ↑ The Sith Lords Restored Content Mod (TSLRCM). moddb.com. ModDB. Archived from the original on September 8, 2019.
External links [ ]
Source: https://starwars.fandom.com/wiki/Star_Wars:_Knights_of_the_Old_Republic_II:_The_Sith_Lords
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